One of the most famous characters of fiction, Tarzan of the
Apes, has been brought to the BBC Micro courtesy of Martech.
Another example of the popular "explore and collect"
arcade/adventure games, spanning many hundreds of finely
detailed screens, it is available on both cassette and disc,
and appears to work perfectly on the Master, a point not
mentioned on thepackaging.
Jane has been kidnapped by the evil Usanga, chief of the
Wamabo, and it is up to Tarzan to rescue her. To do this you
must guide our hero - using either keyboard or joystick -
through jungles, caverns and tribal villages in search of
seven stolen gemstones, with which to bargain for Jane's
life. On the way you will find other objects to help you on your
quest. The most striking features of the game are the superb
graphics and animation - some of the best I've seen. The
apeman himself can run, jump, duck, fight and somersault,
all very realistically.
Every screen teems with life - wild beasts, hostile natives
and flying arrows, any of which will sap Tarzan's strength on
contact. So much for being Lord of the Jungle.
The game has a time-limit of three days: one lost each
time Tarzan's strength level falls below zero. I found this
ridiculously minimal, but I'm sure it's just me being clumsy
and falling prey to everything that moves.
The one feature that spoilt the game for me arises when
you explore the various villages. If you come into contact with
an arrow, not only does it sap your strength, it knocks you
backwards a few paces.
In the village scenes, so many arrows are flying across the
screen that you are buffetted around with no real control over
your character. Crossing one screen may take more than a
minute simply because of the number of arrows hitting you.
I'm afraid my patience eventually gave out.
Visually, Tarzan is a very impressive game - but you have
to rely a little too much on luck.