Amstrad Action


Tarzan

Author: Bob Wade
Publisher: Martech
Machine: Amstrad CPC464

 
Published in Amstrad Action #17

Tarzan

The chest-beating hero has made it into pixels at last. And all for the best possible cause: rescuing Jane. By the time you arrive, she'll probably have rescued herself, but it's the thought that counts. Your task as the yodelling apeman is to find seven coloured gemstones and return them to the chief of the tribe holding Jane hostage.

You've got three days to complete the task, which isn't a lot when you have to go through what Tarzan does. The screen display is a 2D side-view but cleverly constructed to give foreground scenery in silhouette and background scenery in full colour. In between is where the action takes place. You can run and somersault around but will encounter many problems.

There are snakes and lions roaming the jungle. They lose you time if you hit them. Even more serious is being crawled on by a spider, which really eats up the time left. Another danger are the spears thrown from the edges of the screen. These dangers have to be ducked or jumped. You can fight with a native who comes onto the screen, since you can't go over or under him. Enough punches and he'll fly off screen.

Tarzan

The adventure element of the game is quite tough: there are several objects to be found and used in your quest. Finding them is tough because of the jungle's dangers, but then you've got to work out what to do with them. For instance, a rope will help you swing across a pit.

There are some nice touches in the game like the scenery and the puzzling. I found the fighting gets on your nerves, but it's there to make things tougher. The music is good, and you'll need to like it because it plays throughout the game, and the game is going to take a lot of solving.

Second Opinion

As soon as the game has loaded, you are treated to an easily recognisable melody - it's the theme tune to Tarzan ("What else?" you might say) and very nice too. It is colourful, enjoyable and humourous.

Tarzan

I'm not sure whether Tarzan is supposed to be a Morris dancer; he certainly seems to throw himself around when fighting.

First Day Target Score

One gemstone.

Good News

P. Attractive scenery.
P. Night and day lighting.
P. Good mix of arcade action and puzzles.
P. Easy to explore but tough to crack.

Bad News

N. Fighting can become tedious.
N. May be too hard.

Bob Wade

Other Amstrad CPC464 Game Reviews By Bob Wade


  • Three Weeks In Paradise Front Cover
    Three Weeks In Paradise
  • Despotik Design Front Cover
    Despotik Design
  • Desert Fox Front Cover
    Desert Fox
  • Herbert's Dummy Run Front Cover
    Herbert's Dummy Run
  • Deactivators Front Cover
    Deactivators
  • Grand Prix Simulator Front Cover
    Grand Prix Simulator
  • Eye Spy Front Cover
    Eye Spy
  • Revolution Front Cover
    Revolution
  • 180 Front Cover
    180
  • Koronis Rift Front Cover
    Koronis Rift