Zzap


Sword Slayer

Categories: Review: Software
Publisher: Players
Machine: Commodore 64/128

 
Published in Zzap #41

Sword Slayer

Spartacus, the great Roman hero, was enslaved as a child and his parents killed. He was trained for combat in the arena, with sword, shield and spear, always waiting for the day he could have his revenge on the Roman Empire. Now he has been called to the arena to defeat the champion gladiators and lead an escape by the slaves.

You have three fighting moves with which to attack your opponents: both players' health are shown as shields above the main display and are deteriorated when wounds are inflicted. When all health is lost, the character dies; as he has only a single life, the game engs if this happens to Spartacus, Gladiators, an egale and a rain of arrows all try to stop his attempt to free the slaves.

PG

Well, as far as an attempt at a Roman "Barbarian" is concerned, Sword Slayer falls pretty much on its face, but as a semi-humorous budget hack-'em-up, it's brilliant! Stout warriors flail their sword arms with only three moves at hand, hits comically signified by splurges of blood - but a stab in the face from the first gladiator's trident is one of the goriest sights I've ever seen on a Commodore.

Sword Slayer

Humour begins with the white noise audience applause, which sounds like the tide coming in, and continues with awful sword and animation on the eagle, who is more of a joke than a ferocious enemy. The absolute classic part of this game is Oblivius the Gladiator! He's called Oblivius because he ignores your attacks completely - a fact that had me in fits of laughter. Well, almost...

ME

Sword Slayer doesn't add up to much, but what it lacks in technical expertise it makes up for in humour. The deformed sprites wobble about in a nicely-drawn arena, whacking each other with no apparent effect apart from the odd spurt of blood.

The individual levels are nicely connected (except for the multi-load) by an ongoing storyline, which in itself caused a guffaw or three. If you already have enough decent beat-'em-ups and don't mind spending a couple of quid for a laugh, take a look at Sword Slayer, it'll make you smile if nothing else.

Verdict

Sword Slayer

Presentation 68%
The multi-load isn't too bad, and the ongoing storyline is a nice touch.

Graphics 61%
Portly sprites and reasonably well drawn backdrops.

Sound 34%
Grating tune but humorously bad sound effects.

Sword Slayer

Hookability 77%
Laughs and urge to free the slaves gives high interest.

Lastability 36%
Unfortunately easy to complete, so the humour is short-lived.

Overall 46%
A below average sword game with some laughs.

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