This adventure is very much in the "Quest"
vein but not quite as complicated. Even so, I
found it difficult to complete and, after half
an hour on the first portion and unable to
rack my brains further, I picked up the handy
hints sheet, supplied for 20p. Then I went on
to get stuck yet again.
There seem to be locations which, once you
are in, cannot be exited from, meaning you have
to reload and start again. (Although the program
is written in Basic, you can't list the program,
nor run it twice!) You can save a game at any
stage and load it back later however.
I didn't have time to complete the adventure so
I can't comment on the outcome. I did find (no
secret!) the best way to proceed was to
EXAMINE everything I came into contact with. If
you are an adventurer then this program is worth
a good examine too.
The only hint I can give you is as follows - you
are Flint the Super Spy and you have to recover
secret plans from T.E.R.D. (Terrorists for England's
Ruin and Destruction) and take them with a rocket
(if there is one) to our space station base.
Overall verdict - a very playable adventure with
an unusual theme. It runs on 16K and there are
versions for both ROMs, available direct from
Potter Programs.