You are in command of a space ship returning from hyperspace
into the meteors. To protect yourself, you need to blast the
rocky lumps to smithereens with your hyper-blasters.
Your ship can be rotated and driven forward by manipulating
your thrust controls, and points are scored by hitting the
various sized meteors.
From time to time, a space bandit will attempt to wipe you
out and you need to exercise some skill to fend him off. If you
do, then a fat bonus is of course clocked up.
The game is recorded in a rather clumsy way, involving
loading two successive files from tape. I am sure that this
could be tidied up considerably.
Part machine code, part Basic, the action is quite
smooth, but suffers from a lack of colour.
Sound effects are reasonable but not particularly special, and
the graphics are rather simple.
I was left with the feeling that this was a good start to a game
that had not been properly finished.
If more variety and colour were available, it would be able to
graduate from being just another game to something potentially
very good.