Computer Gamer


Sunstar

Categories: Review: Software
Publisher: CRL
Machine: Commodore 64/128

 
Published in Computer Gamer #24

Sunstar

Charging around an energy grid at top speed is the way of life for a Sunstar pilot. Trained by the Xxarion Star Corporation, your mission is to reap the energy from the solar grids while avoiding the disruptive energy pulses.

Your task is made more difficult as you must fight for the energy by chasing white pulses around the maze from energy sapping obstruction pulses and the blue grid wall. Hit a while pulse on target and it teleports, leaving a high speed green energy pulse. Catch this before it runs out of energy and you're in business with only nine more to collect to complete the grid.

Controlling a Sunstar at breakneck speed isn't the easiest task in the world and will be some time before you can even steer it around the grid, never mind chase and trap crystals.

The action is accompanied by adrenalin-inducing sound effects that distract you from the short and long range maps and keep your eyes glued to the top half of the screen and the 3D front view.

Turn the volume up loud and get those crystals!

Other Reviews Of Sun Star For The Commodore 64/128


Sun Star (CRL)
A review

Sun Star (CRL)
A review by Bill Scolding (Commodore User)