Sub Strike from Tomorrow's Dream Software represents a
departure from their usual line of utilities, into the games field.
It involves controlling a submarine that can move in all
directions, armed with the usual missile-launcher. Above you
patrol your targets - a fleet of helicopters bent on your
destruction, four waves for each level.
They drop never-ending barrages of bombs, homing rockets,
and if you can destroy them, even their own wreckage
becomes a sea-bound missile.
Later stages involve the addition of homing rockets
which fortunately can be shot, and helicopters moving in all
directions which makes them near-impossible to hit.
Other sonar submarines and a continuously rising sea floor
restrict your movement through the water.
This all goes to make your existence that much more
unlikely as you attempt to score points by destroying anything
that moves.
The game starts off fairly quietly, with not too much
happening, but if you linger too long on each sheet, waves of
mines start to cross the screen - a dangerous reminder to hurry up.
By stage 1 of level 2, all the features havecomeinto play and
it is very difficult to stay alive. Sub Strike has all the standard
features - a high-score table, re-definition of all movement
keys, joystick and sound on/off options.
The program amounts to a fairly ordinary Space Invader-type
game. The sound is nothing special and the movement of the
small, often-flickering graphics characters, is not very smooth.
Is it worth buying? Well, try it out first if you can - you may
find you like it. I'm afraid I tired of the game very quickly.