You are stranded on an asteroid, out of fuel.
You must guide the droids that appear into your
sights and shoot them - don't ask how without
fuel! Since they use the same fuel as you, this
will magically increase your supply. When you shoot
enough, you will be able to go home.
Graphics are rather crude but the explosion of the
droid is impressive considering it is written in
Basic I. Although control is fiddly because of the
joypad the game becomes compulsive and you end u
having "just one more go".
Fairly well-presented with a neat title page and
various options such as skill levels, high score and
nine screen layouy. In fact, the game itself is as
good as you are likely to get if you stick to Basic
but this is my grumble. Why must GCL stick to Basic
when they know Basic I is particularly weak at
graphics and sound handling and totally unsuitable
for arcade-type games? Only machine code would
enable them to top the full potential of the
incredibly powerful sound and graphics capabilities
of the M5.