This game involves piloting a shuttle vehicle between a
mothership and supply dumps. The mothership moves slowly
across the top of the screen and the supplies, on red and yellow
platforms, are at the bottom of the screen. In going between the
two you have to pass through an asteroid belt.
The screen displays current score, high-score, trip number
and fuel gauge - a vertical bar down the right of the screen.
You only get topped up when you complete a round trip.
If you don't want to avoid the asteroids you can blast them, but
there are rather a lot. While you're positioning yourself to
blast one you're likely to be sideswiped by another.
I was not very impressed by this game. The instructions were
rather vague. The card said it was self-demonstrating. Having
loaded the program I sat for quite a time waiting for it to self-demonstrate,
but it never did. I eventually decided that you have to select the keyboard
option and then do nothing for a demonstration.
The graphics are relatively crude. When the shuttle got hit or crashed,
several parts of the display started to flash in multicolour unison.
Not a game I feel like coming back to.
Scores
Commodore 64 Version
Instructions
30%
Playability
50%
Graphics
50%
Value For Money
40%
Overall
43%
Summary
The graphics are relatively crude... Not a game I feel like coming back to.
Screenshots
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