Home Computing Weekly


Stellar Dodger

Categories: Review: Software
Publisher: Terminal
Machine: Commodore 64

 
Published in Home Computing Weekly #50

This game involves piloting a shuttle vehicle between a mothership and supply dumps. The mothership moves slowly across the top of the screen and the supplies, on red and yellow platforms, are at the bottom of the screen. In going between the two you have to pass through an asteroid belt.

The screen displays current score, high-score, trip number and fuel gauge - a vertical bar down the right of the screen. You only get topped up when you complete a round trip.

If you don't want to avoid the asteroids you can blast them, but there are rather a lot. While you're positioning yourself to blast one you're likely to be sideswiped by another.

Stellar Dodger

I was not very impressed by this game. The instructions were rather vague. The card said it was self-demonstrating. Having loaded the program I sat for quite a time waiting for it to self-demonstrate, but it never did. I eventually decided that you have to select the keyboard option and then do nothing for a demonstration.

The graphics are relatively crude. When the shuttle got hit or crashed, several parts of the display started to flash in multicolour unison.

Not a game I feel like coming back to.

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