Several years ago Atari released a coin-op arcade game
based on that most famous of space adventure films - Star
Wars. Employing fast moving vector graphics, it was an instant
success and Domark has now released a version for the
BBC Micro.
As in the original, the action is divided into three scenarios:
Dogfight in space, through the towers, and down the trench.
These three scenes are repeated with increasing difficulty as
you proceed through the game.
Scene one is based on Luke's dogfight in space en route to
the Death Star. The Empire's Tie-fighters zoom in at high
speed, launch laser bolts, then veer away. Using the four
direction keys you steer the fighter's gunsights over the laser
bolt and fire.
The same tactics work with the fighters too. but the bolts
must be your main priority. Each hit you sustain destroys one
of your shields - you begin the game with six. Lose every
shield and the next hit will destroy your one and only fighter.
If you survive the dogfight you are transported down to the
surface of the Death Star - except on level one: Here you
begin a strafing run through a forest of laser-firing defence
towers. I found this to be the easiest of the three scenes. By
swinging your sights slowly left and right while pressing the
fire button you can destroy all towers and laser bolts in your
path without sustaining a single hit.
The third and final scene is set in the trench. To destroy
the Death Star you must travel its full length and accurately
blast the exhaust port at the far end. Success is rewarded
with a devastatingly mediocre explosion scene- the Death
Star explodes outwards as an expanding series of multi
coloured concentric circles - yawn.
On level one, the only hazards in the trench are laserbolts -
you can avoid every single one ofthese by flying high and
left, only venturing down into the trench at the very end to
zap the exhaust port. Unfortunately these tactics do not work
on the higher levels where the trench is criss-crossed by
stretch barriers - these must be flown over or under. Oh yes,
I almost forgot the missile emplacements you've got to shoot -
while still ducking and dodging the stretch barriers.
Those of you who have already mastered the Force may
find level one to be too easy a starting point: It is for this
reason that Domark has included the option to begin on
levels three or five - not recommended for beginners.
Fast moving vector graphics are employed throughout.
These are fairly simple but effective. My only complaint is
with the controls - which are restricted to keyboard only - a
strange choice considering the sights move both horizontally
and vertically. Joystick control would have been greatly
appreciated.
Once you've mastered the keyboard controls you will soon
begin to enjoy this very acceptable version of the arcade
original.