Budding James Bonds can now act out their hero's exploits. This arcade game consists of four tasks which have to be completed as part of your training course in the skullduggery of spying.
Each of the problems on a level has to be solved before moving on to another harder one. You select a mission by moving your man along one of the four corridors in the middle of the screen.
The top path puts you in the role of saboteur. A split picture has an ammunition dump on the right hand side protected by a moving barrier, while the left half is criss-crossed by trucks moving up and down.
You can only use the left half while trying to blast your way through the wall and avoiding the trucks. Staying too long in one lane prompts a missile to launch itself in your direction.
To the right is a crash course in burglary. Your target is a suitcase at the bottom left of the screen.
Starting at the top of the room you have to get to the case and back to the exit at the top.
Floor sensors in the form of moving lines and two spotlights must not be
touched or they'll set the alarm off. This will cause arrows to fly across and two gates to shut, blocking your path.
The west corridor puts a gun in your hand, and with 99 bullets you must
shoot down a number of helicopters.
The fourth path brings you to a five-part escape sequence in which you have to beat a guard to the finish as he runs along the top of the display.
The lessons of spying are hard to complete and the graphics are often
crude. More a game of reflexes than of mind-taxing espionage.