Home Computing Weekly


Spook 64

Author: M.R.
Publisher: Byteware
Machine: Commodore 64

 
Published in Home Computing Weekly #35

Another Pacman clone. The thing that goes around eating all the dots is there in all his glory, the dots are there, the power pils are there, and the proverbial ghosts are there ready to eat you. All that's missing is the fruit.

Having said that, the maze is much simpler than in the original, and I think that's a big mistake - it gives you less places to hide from the spooks, though there is a tunnel.

The spooks move faster than the Pacman, which can cause problems in a straight chase. The power pills work in the same fashion as the Atari version, and the spooks can be got - but they always get revenge.

Graphics are good - a straight reproduction of the original - but the sound is hopeless, amounting to a few feeble clicks when you eat a dot and a few beeps when you eat a power pill.

There is a joystick option, so all movement is from the keyboard, and the response could be a lot better.

Overall, though, this is a pretty faithful reproduction of the original.

M.R.

Other Commodore 64 Game Reviews By M.R.


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