At the controls of your sleek craft you are transported
through space and time as you single-handedly tackle the most
sophisticated war machines of five different time periods.
For several years Space Pilot has been one of my own
particular favourite arcade games. I was therefore
overjoyed to find Superior Software's version bore an
uncanny resemblance to the original.
The game begins in 1916, the enemy being squadrons of
biplanes. As your ship is technically superior you have
little difficulty in wreaking havoc with these antique aircraft. Their
only form of attack is to lob bombs at you from the cockpit.
Having limbered up on the first four squadrons, an airship
plus escorts appears. Destroy this and you collect a 2000 point
bonus and are transported to the next level.
Our next stop is 1940 when we engage battle with squadrons
of Spitfires. These prove to be a little more taxing as they can fire
back.
They are also accompanied by the occasional larger plane
which fires a constant stream of bullets in all directions. These
appear if you dawdle around waiting for parachutists to drift
down through the screen.
Flying through a parachute is worth 1000 points so these are
often worth the risk involved. Screen three takes place in
1970, when your new opponents are helicopters. You may not
rate helicopters as being much of an adversary - and you would
be correct - but you try knocking out the damn homing
missiles they keep firing in your direction!
The next year, 1980, begins to sort the men from the boys. The
jet fighters are fast and they also have no regard for the tax
payers' money as they squander homing missiles two at a time.
I would have loved to have told you all about the UFOs on
screen five but due to circumstances beyond my control
there always seemed to be one missile too many heading in my
direction. Must be my magnetic personality.
Space Pilot is an excellent game for both beginner and
hotshot. It begins nice and steady but once you reach the
higher levels just watch those bad guys move.