Home Computing Weekly


Space Island

Author: S.E.
Publisher: Terminal
Machine: Spectrum 48K

 
Published in Home Computing Weekly #46

Your objective in this real-time adventure is to find the lost control tape and load it into the hidden timespreader, on the planet Zyro.

You have control of one android, whose location is shown on the screen, while points of interest are represented as fots. Most of the locations are different for each game. The robot only has a limited energy so you must eat, drink and sleep when you have the opportunity.

The game's limitations are shown by its vocabulary - a mere 19 commands, entered by single letter codes. Movement is by cursor keys. No hints are given, although you could cheat by listing the program.

Space Island

There are some large areas on the screen with no interesting locations to travel through. When you do reach a point of interest there is a noticeable pause before the required information is printed - the penalty of writing in Basic. There is also a fair wait for a new game to be generated.

There is a bug in the program. So far it has stopped twice with an error message. It is amazing that this has escaped Terminal's attention because it occurs early on in the game.

Space Island is easier than most other Spectrum adventure, so if you only want a single adventure it represents a fair buy - if the bug is sorted out.

S.E.

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