Big K


Space Fighter

Categories: Review: Software
Publisher: Microdeal
Machine: Dragon 32

 
Published in Big K #4

Space Fighter

Adequate implementation of the standard Star Trek game. As commander of the USS Endeavor, it's your mission to go boldly where absolutely loads of people have gone before and eradicated the dreaded Krugon menace from the galaxy. Krugons are, of course, a filthy alien type not entirely dissimilar to Klingons. You begin each mission with a rather meagre complement of twenty photon torpedoes, limited phasars and a full tank of gas (gas?). These can all be replenished by docking with one of numerous Starbases throughout the game.

All the complexities required of a Star Trek program have been included. There are energy levels to juggle with, shields to wield, warp speeds to watch and scanners to scan with. Thankfully the screen display is both clear and comprehensive. Along with all the various status reports you get a space chart which shows your position in regards to other quadrants and a local scanner which monitors the current areas of play. Animation on this is rather jerky and umimpressive.

Needless to say there's a lot to consider and much patience is required. I just couldn't cope at all. Docking the damn thing was next to impossible. Inevitably I would guide the gleaming Starship thoughtfully into the side of an unsuspecting Starbase. It's a pity that I wasn't meant to be totalling them instead of Krugons. My ratings might have been more impressive.

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