Presented in a standard cassette case, Space Command comes
with a very informative inlay card which tells you about the
game and its authors; a nice touch.
Set on an asteroid, complete with a city, rotating radar and
communications dish, your task is to shoot down an almost
infinite variety of marauding aliens. A force field protects
the city but as the aliens crash into it, it gradually loses
power, and ultimately is only capable of protecting the populated
areas. If you fail to protect the radar installation you lose a
life. Succeed and you enter a new star system.
Well presented, with facilities for keyboard and three different
joystick protocols. You can watch the demo before sallying forth
to do battle, choose your space-ship, and disarm the aliens,
which makes life a bit easier!
The graphics are well done, though not of the highest standard
in terms of smoothness. The action is very fast and furious as is
the movement of your ship; very hard to control without joysticks.
Sound is adequate, and, if you haven't had your fill of zap-kapow,
you should enjoy it.