Amstrad Action


Sorcery
By Amsoft
Amstrad CPC464

 
Published in Amstrad Action #1

This is one of the classic games so far on the Amstrad. It's miles better than the C64 version and provides wonderfully colourful entertainment.

You control a sorcerer who has to release eight fellow sorcerers from traps around and inside a castle and chateau. Each of the eight sorcerers is released by a particular object which you can pick up, but both they and the objects can be located in tough places to get to The screens are populated by a nasty variety of monsters like ghosts, monks eyeballs and boars heads. These can be killed off using shooting stars or a sack of spells or particular weapons like swords and axes which may only kill one type of beast.

There are three things that may end your game: the time limit running out, running out of energy or drowning in a pool of water. The time limit is a book that gradually disappears pixel by pixel while your energy is sapped by monsters and can be replaced by sitting your sorcerer on a cauldron.

Sorcery

There are 40 screens and you get around them by flying in any direction. You get between screens by flying into doors that creak open to let you through.

Verdict

P. Excellent, colourful, well-animated graphics. P. A hard challenge needing plenty of skill. P. Pleasing music and sound effects. P. Easy control. P. Addictive gameplay. P. Magic.

N. I had to stop playing to write the review.