Home Computing Weekly


Sorcery

Categories: Review: Software
Author: A.W.
Publisher: Virgin Games
Machine: Commodore 64

 
Published in Home Computing Weekly #92

This is a graphics adventure without the restrictions of its genre and with the flavour of a proper adventure. In most graphics adventures you must collect items and avoid nasties normally by a specific route. In this game, you need to collect items which must be used for specific tasks. Your route is entirely up to you and collisions with the nasties sap your strength.

You control a sorcerer and must attempt to place an object on the altar at Stonehenge. You leave each screen via doors, some open, others closed. The rooms are occupied by nasties killed by violence or magic. The objects you find include weapons, spells, a suitcase and a means of recovering strength.

The value of the objects must be discovered by trial and error. The real problem is the time limit. This means that you must find the optimum route and move like lightning.

Graphically the game is very tasty with smooth animation and nice design.

So far I've done about a third, but next time...

A.W.

Other Reviews Of Sorcery For The Commodore 64


Sorcery
A review by Susan Cooke (Personal Computer News)

Sorcery (Virgin Games)
A review by P.S. (Home Computing Weekly)

Sorcery (Virgin Games)
A review by Richard Patey (Personal Computer Games)

Sorcery (Virgin Games)
A review

Other Commodore 64 Game Reviews By A.W.


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  • Pastfinder Front Cover
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  • Flying Feathers Front Cover
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  • Adventure Construction Set Front Cover
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  • Dropzone Front Cover
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  • Time Traveller Front Cover
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  • Tir Na Nog Front Cover
    Tir Na Nog
  • Timezone Front Cover
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  • Stellar 7 Front Cover
    Stellar 7
  • Star Trek Front Cover
    Star Trek