Zzap


Soldier Of Light

Categories: Review: Software
Publisher: RAD
Machine: Commodore 64/128

 
Published in Zzap #55

Soldier Of Light

Galactic High Command want to clear the galaxy of Federation infiltrators, but being an exceptionally stingy bunch they're coughing up the cash for just *one* soldier to wipe out the hordes. Of course, it's you and there are three planets to be cleaned up. These planets can be attempted in any order, and each consists of you stomping or leaping rightwards, collecting more powerful weapons, and all the time blasting soldiers, low-flying spaceships and an end-of-level super-tough enemy.

While the baddies on each world are pretty much the same, backgrounds vary with a moon-like planet, a plant world, and an Egyptian planet. All these are crammed into a single load, and if you complete one you have to fly to the next planet - this is a horizontally-scrolling shoot-'em-up section which adds a nice bit of variety.

Simplistic coin-ops like Soldier often make the best conversions, but sadly this isn't the case here. Graphics are okay and sound mediocre, but the main problem is the relentless attack of the enemies. However many you shoot, there's always more, and the man is awkward to move fast enough to give you a fair chance. Still, if you think you're up to the challenge, this is good value for money on budget and well worth a look.

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