Slightly Magic (Codemasters) Review | Crash - Everygamegoing


Slightly Magic
By Codemasters
Spectrum 48K/128K/+2/+3

Published in Crash #88

Slightly Magic

Playing with spells can be tragic when you're only Slightly Magic. Help guide Slightly through this multi-screen cartoon adventure in his quest to rescue the fair princess from Sunburnt the dragon. Because our hero is not a fully fledged wizard, he needs your help in casting spells. These are dotted around the play area and the spells each need another object to make them work.

Codemasters are the experts at this style of game. Slightly Magic is very similar in idea and appearance to the Dizzy adventures, but what's wrong with that? Whereas the Dizzy games have many tough puzzles, this is much easier and should appeal to a younger audience [Erm, or those who are young at heart; I loved it! - Ed].

All the screens are packed with colour and plenty of animation and a jolly ditty plays throughout the game on 128K. The 48K version is a little less detailed but the game doesn't lose its charm. The movement of Slightly himself is a little sloppy. He can jump through many of the obstacles and, being white, there's colour clash whenever he does near anything.

Slightly Magic is another great cartoon adventure from Codemasters. If, like me, you can't get enough of this type of game, you won't be satisfied until you have a copy.