What with our Nigel Mansell running away with the world championship this year, it's a pretty apt time to produce a racing game. And so, in their infinite wisdom, Codemasters have decided to do so.
Slicks is a Grand Prix racing game, with a plethora of tracks and options and a very strange collection of sponsors and construction company names. Have you, for instance, ever heard of Williems, perchance? Or Grabham? Or how about Loters? Hmmm... now. Hold on! They wouldn't by any chance be related to Williams or Brabham, would they? Or Lotus?? No obviously not, how silly of me.
Slicks has single player against the computer or two player options and a practice or Grand Prix race option. In the Grand Prix section, you race against other drivers like 'Malc', 'Russ', 'Nige' and 'Dave' and it actually looks like good fun.
Although it's by no means a spectacular feast of graphics, this game seems to play well once you get used to the controls (full throttle or no throttle). The idea is to win the world championships, and you should, and can, do this by hook or by crook. This means that a bit of bad showmanship is, by all accounts, not out of the question. Thus, when you're behind everyone else, the best way of getting past them is to take a short cut through the bushes and bang 'em off the track on the opposite side of the corner.
Slicks is being launched, along with Cue Boy (previewed two months ago) as part of the Super Sports Compilation from Codies, due out next month. Check out our full review in the Christmas issue and get the real lowdown.
Slicks (Codemasters)
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