It was a tough test. Perhaps the toughest test we've put a game through so far - trial by C&VG readers.
The venue was the Commodore show at the Novatel in London. As usual the C&VG stand was under siege for most of the time. So I loaded up Slap Fight and let the people play and play and play...
And judging from the reaction to Imagine's conversion of the Taito Coin-op, it's a winner. Comments ranged from "Wow" to "great" and "fantastic" to "get off it's my go". I think they liked it.
So what do you get? Space shoot-'em-up, horizontal scrolling landscape. Aliens. Lots of them. Enough said?
As you get into the game, the more lethal the attack waves get. Kill some aliens and they deposit a star. Pick it up by flying over it and it lights an icon at the bottom of the screen, hit the space bar and the Slapfighter gets that icon's ability. The more stars, the moroe icons. These give you more speed, side shots, wings and bombs.
And that's it. Simple. Smooth. Very addictive. A winner. And if I find out who it was that karate chopped me when I wasn't looking. I'll call down the curse of C&VG on them.