Home Computing Weekly


Sinbad

Author: M.B.
Publisher: Virgin Games
Machine: BBC Model B

 
Published in Home Computing Weekly #82

In this arcade-type game you must aid Sinbad in converting enemies to a peaceful way of life.

These enemies are placed at various vertical positions on the screen, and move horizontally. Sinbad must jump on to his moving ladder and carpet and change these creatures by touching them.

Contacting any of the enemies, converted or not, knocks Sinbad to the ground, resulting in time and energy losses. This causes problems when converting the monsters at the top, and a lot of up and down movement is needed.

Sinbad

After converting all his enemies, Sinbad must journey through space, avoiding the asteroids. Then Sinbad arrives on the next planet, which is a harder variation of the first.

Sinbad dies when all his energy is exhausted. Often his death comes as a shock because an energy reading is not displayed.

Sinbad is a highly original game, with great 3D effects on the asteroid level, and good music which gives a terrific atmosphere. Unfortunately, it lacks lasting interest and my guess is that it won't wear very well because of the sheer impossibility of later stages.

M.B.

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