Home Computing Weekly


Shuttle Command

Categories: Review: Software
Author: P.B.
Publisher: FFF
Machine: TI99/4A

 
Published in Home Computing Weekly #28

The astonishingly inventive use of graphics and programming in this game tends to obscure its rather nasty origin. The basis for the game is the launching by the Russians of "thousands of unmanned, unarmed, robot satellites" with the intention, cleverly uncovered by the Americans, of literally "bumping" off the naturally more peaceful American satellites. What a scream?

Your mission, of course, is to destroy all the Russki hardware. As each enemy satellite approaches, it gets bigger, and the number of points for its successful plastering diminish.

If one gets too close, it causes damage to you - mean trick, that. At 100% damage, the game ends. Points scored, damage sustained, and fuel left are displayed beneath an incredible view-port display.

The movement of both stars and satellites in response to keypresses begins to rival machine code on other machines.

P.B.

Other TI99/4A Game Reviews By P.B.


  • Jester Front Cover
    Jester
  • Spelling And Phonics Tutor Front Cover
    Spelling And Phonics Tutor
  • Splodge Front Cover
    Splodge
  • Ledger Program Front Cover
    Ledger Program
  • Kong Front Cover
    Kong
  • Sky Diver Front Cover
    Sky Diver
  • Raging River/Super Jackpot Front Cover
    Raging River/Super Jackpot
  • Radar Defence Front Cover
    Radar Defence
  • Assembler Math Front Cover
    Assembler Math
  • Cassette File Handling Front Cover
    Cassette File Handling