The astonishingly inventive use of graphics and programming in
this game tends to obscure its rather nasty origin. The basis for
the game is the launching by the Russians of "thousands of unmanned,
unarmed, robot satellites" with the intention, cleverly uncovered by the
Americans, of literally "bumping" off the naturally more peaceful
American satellites. What a scream?
Your mission, of course, is to destroy all the Russki hardware.
As each enemy satellite approaches, it gets bigger, and the number
of points for its successful plastering diminish.
If one gets too close, it causes damage to you - mean trick,
that. At 100% damage, the game ends. Points scored, damage sustained,
and fuel left are displayed beneath an incredible view-port
display.
The movement of both stars and satellites in response to
keypresses begins to rival machine code on other machines.