Home Computing Weekly


Shuttle Command

Author: P.B.
Publisher: FFF
Machine: TI99/4A

 
Published in Home Computing Weekly #28

The astonishingly inventive use of graphics and programming in this game tends to obscure its rather nasty origin. The basis for the game is the launching by the Russians of "thousands of unmanned, unarmed, robot satellites" with the intention, cleverly uncovered by the Americans, of literally "bumping" off the naturally more peaceful American satellites. What a scream?

Your mission, of course, is to destroy all the Russki hardware. As each enemy satellite approaches, it gets bigger, and the number of points for its successful plastering diminish.

If one gets too close, it causes damage to you - mean trick, that. At 100% damage, the game ends. Points scored, damage sustained, and fuel left are displayed beneath an incredible view-port display.

The movement of both stars and satellites in response to keypresses begins to rival machine code on other machines.

P.B.

Other TI99/4A Game Reviews By P.B.


  • First And Last Front Cover
    First And Last
  • Simple Music Program Front Cover
    Simple Music Program
  • Save-A-Sketch Front Cover
    Save-A-Sketch
  • Ledger Program Front Cover
    Ledger Program
  • Display Enhancement Package Front Cover
    Display Enhancement Package
  • Billy Ball To The Rescue Front Cover
    Billy Ball To The Rescue
  • Fast Frog Plus Norbert Front Cover
    Fast Frog Plus Norbert
  • Raging River/Super Jackpot Front Cover
    Raging River/Super Jackpot
  • Quasimodo Front Cover
    Quasimodo
  • Time Tutor Front Cover
    Time Tutor