Mean Machines Sega


Shining Force

Publisher: Sega
Machine: Sega Mega Drive (EU Version)

 
Published in Mean Machines Sega #8

How To Play

Search the many towns and villages in the land of Rune for volunteers to join the Shining Force - an army that opposes the evil forces at work in Rune.

Shining Force

Guardiana, a picturesque outpost in the land of Rune, is home to a race of people known as the 'Ancients'. For the past ten centuries these people have guarded the 'Gate of Ancients', a prison to the mighty Dark Dragon, also know as the 'Lord of the Darkness'. A thousand years has faded the memory of the events that placed this beast in such a place and so the Ancients are now enjoying a time of peace and prosperity. Yet somewhere in the darkest corner of Rune, an evil soul named Dark Sol is plotting to make a mess of everything by freeing this dreaded beast. He's amassed an army of hellish creatures for the task - the dreaded Runefaust! Now this is all well and good, at least it is from a distance. However, as the hero of Rune, it is your task to come and sort this mess out before the situation becomes too scary.

The King of Guardiana requests that you assemble an army of warriors. A 'Shining Force' to combat the darkness that threatens. From this point onwards, many long journeys await and all are loaded with the threat of battle. The people of Rune await their hero and, believe it or not, this could be you!

Boss Nova

After the first audience with Guardiana's King his attendant is immediately assigned to the Shining Force as an advisor. This green-skinned, ancient-looking half-elf's name is Nova and he dutifully takes his post at the Shining Force's headquarters. The team have headquarters in all the towns of Rune and it is here that the tale's central character seeks Nova's words of wisdom regarding battle tactics.

Nova's duties also include assigning missions to the most suitable members of the Shining Force at the player's request. Nova also keeps records on each of the team's progress in the form of status cards. The headquarter buildings are marked by a shield with Guardiana's crest emblazoned on it - a plain, green circle.

Force Feed

In response to the King of Guardiana's initial request, the hero of Shining Force begins his search for those that would bravely oppose the onslaught of the Runefaust invasion.

No sooner has he left the King's presence than the first five volunteers rush after him, including our hero's close friend, Lowe. This warrior quintet are the foundation of the Shining Force and consist of Luke the warrior, Ken the knight; Tao the apprentice mage and Hans who is an elven archer.

Lowe offers his services as a healer but is willing to fight when necessary. As the story unfolds and the many miles of Rune are freed from their plague in the name of light, the Shining Force grows as more interesting and useful characters join the fold.

Inside Moves

The further our heroes get into the heart of Runefaust-occupied territory, the stronger their opponents become. Dark Sol's minions start off simple enough and are not quite so hideous as their reputation implies.

However, matters get steadily worse and the only way that Rune's last hope counters the horrors ahead is by gaining valuable experience points in battle.

Combat is represented by a plan view of both side's forces with all characters having a specified area in which they move. Land-based members of the Shining Force posse are restricted by the landscape but airborne warriors are free to fly where they will. Battle commences as soon as a member from either side is within range of the other at which point the viewpoint changes to a mightily impressive three-dimensional rendition of the action.

Yield! Yield!

Our worthy heroes' will alone is enough to carry them through the first few battles successfully however it isn't long until their miserable selection of armour and arms pales in comparison to that of the Runefaust army.

So it's just as well that there are shops in all of the towns of Rune that supply more advanced equipment alongside special herbs for medicinal purposes on the occasion that a warrior is injured in battle.

Further exploration of the towns also reveals items that are hidden away in chests or other less obvious places. It's worth giving everywhere a thorough search before moving on to the next confrontation with Runefaust as such items are often more powerful than those offered by the shops!

Paul

I haven't been so glued to a game since the time when I first bought my Megadrive almost four years ago! Everything that I look for in a game - stylish graphics, great music, atmosphere and irresistible playability are all present here. The situation is made all the more outstanding for me because Shining Force is an RPG and I usually shy away from such games as they are often too long-winded and very tedious to watch.

What makes the game so extra special is that there is a real sense of control over the combat sections. Consequently I find myself wincing at every blow that my comrades take and cheering heartily at every fallen foe.

It sounds crazy but then play the game for yourself and see if you don't do the same!

Though the graphics appear quite basic at first, they certainly improve as the Shining Force progress and earn themselves promotions.

Every member of the team is a true individual and have their own trademark methods of attack. As the characters' skills advance so their moves become more intricate, making it all the more entertaining as a hero pirouettes then swipes an enemy out of action with just one blow!

Exploration of the towns is very compelling too and often very funny - some of the locals who live in these places are flipping mental! As the game is divided into chapters, this prevents the story from becoming stale, especially when the presentation helps tie the ends up so well.

With the cart boasting 12 megs of swordplay and adventure, I have no doubt in recommending this to anyone, and that's coming from one of the converted too, so bear that in mind! Go for it! Definitely!

Gus

In the ancient land of the Megadrive, the tribe of Sega had been long in wait for a new RPG. And then came Shining Force, and there was much joy! This is fab stuff: the sort of game to make you stay up way past bedtime, just to get to the next town, or learn a new spell.

It works because it's a perfect blend of strategy and adventuring. Instead of stupid 'random encounters', that make most RPG a chore to play, you are allowed to see your enemies in advance, and devise battle tactics using all of your band.

Combat becomes as interesting as the moseying round cities. The adventuring is just as much fun, with a brilliant plot, cleverly unravelled, and some killer punchlines delivered by some of the in-game characters.

Playing it for the second and third time reveals secrets missed on previous occasions. There's just something about Shining Force that makes it a classic game. Perhaps it's the excellent standard of graphics and the sensible presentation. Whatever it is, it makes it a highly desirable purchase.

Verdict

Presentation 88%
P. All presentation screens suit the nature of the game perfectly well.

Graphics 89%
P. Brilliant battle sequences and great attention to detail throughout. The graphics improve as the plot thickens.

Sound 86%
P. A side selection of war themes and rural melodies greet the ears.

Playability 92%
P. Though there is much depth to the gameplay, the control method is very straightforward. This makes exploration very rewarding!
N. The combat system is a trifle on the sad side.

Lastability 90%
P. The game is enormous! That in itself ensures a long lasting challenge. It also means that it's possible to miss things along the way, meaning that it's worth playing again.

Overall 91%
A beautifully crafted piece of Megadrive software with just the right balance of action and adventure to satisfy all needs.