First there were mutant camels intent on destroying everything in sight. Now the
genetic engineers at Llamasoft have generated a new being to help in the battle to save the universe: the multi-shielded combat sheepolds. These sheepoids are completely different to the humble sheep that we all know. They fly around in space and fire deadly 'bonios of doom'.
Zzyaxians are intent on destroying the eco-structure of the sheepoid's planet, Sothis B. The planet has artificial gravity and due to its toroidal shape,
there is a surface both below and above. The Zzyaxians have placed a number of
Charge Carriers on the two surfaces. These steal charges from your power stations and dump it onto the Planet Buster. Once this charge reaches five,
you can wave your planet bye-bye.
In the free space between the two planets you will encounter even more nasties. These nasties will follow you and your only escape is to out-fly them or destroy them.
Since the planets have a large surface you can D-jump. This will warp you to
an area with an alien. An indicator on screen tells you how many aliens remain
to be destroyed before you enter the next level.
Of course all this action makes the sheepoid hungry. You must therefore
watch your stomach level and keep eating grass to prevent your sheep from
dying of hunger. There are a number of patches of grass on the surfaces for you
to land on. This will replenish your shields and fill the sheep's stomach. But
watch out for the trees as you come into land.
Sheep In Space has the usual Llamasoft touches. Fans of Jeff Minter's style of games will probably think that this one is the best thing since roast lamb. For the rest of us it's just a very good mega-zap.
Fans of Jeff Minter's style of games will probably think that this one is the best thing since roast lamb. For the rest of us, it's just a very good mega-zap.
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