ZX Computing


Shark Attack

Author: James Walsh
Publisher: Romik
Machine: Spectrum 16K/48K

 
Published in ZX Computing #12

Shark Attack

The idea of this game is to surround the octopus or octopi with a net so as to protect them from the sharks, whilst at the same time filling the screen with your net. Each time the required amount of the screen has been filled, the higher level wil be selected. As might be expected, every so often one shark, usually one in particular, decides to eat his way through the netting, which does rather undermine the point of the game. Lives are lost from an initial quota of three, either by colliding with a shark or an octopus. This is as far as the game goes, there is nothing left to add, except that it is a success.

Verdict

Simple though it is, the game is fun and exciting and the uncluttered concept is ideal for any age. Unfortunately, its simplicity could be a disadvantage in as much as it may become boring rather rapidly.

James Walsh

Other Spectrum 16K/48K Game Reviews By James Walsh


  • Gangsters Front Cover
    Gangsters
  • Derby Day Front Cover
    Derby Day
  • The Knight's Quest Front Cover
    The Knight's Quest
  • The Dungeon Master Front Cover
    The Dungeon Master
  • Ghost Town Front Cover
    Ghost Town
  • Panic Front Cover
    Panic
  • Trans-Am Front Cover
    Trans-Am
  • Painter Front Cover
    Painter
  • Bridgemaster Front Cover
    Bridgemaster
  • Rabbit Shoot Front Cover
    Rabbit Shoot