Don't confuse this with ISP's program of the
same name. Do you want lots of screens in your
programs but haven't enough memory? Help is now
at hand.
Part 1 takes previously designed screens and
compresses them from the normal 6,912 bytes to
3,596. In black and white only, they can compress
to 2,828 bytes. You may extract part screens (top,
middle or bottom), compressing from 2,585 bytes
down to 961. The number of screens processed into
a multiple file is limited only by memory and can
be saved and loaded into your program at any location.
With Part 2, you can move parts of your screen about, change colours, enlarge or reduce part or all,
flip the screen into mirror image, and blend or
superimpose different screens.
Part 3 allows you to set up 48 text strings and
compress them, saving almost 50 per cent, and
locatable anywhere in memory with instant recall.
Microdrive adaptation instructions are included.
I discovered a rare bug, now corrected. Anyone
getting crashes on relocation should contact
Print 'n' Plotter for update. Hobbit-style
adventurers and graphic programmers will find
Screen Machine a boon.