Writing graphics programs? Can't get the hang of machine code?
Frustrated by Basic slowness? Take Scope! It adds 31 commands to
Basic. Many duplicate available Basic commands, but in a shorter,
more powerful way, enabling you to write programs, including
sub-routines, which are then compiled into machine code, called
from a Basic program.
The manual is extremely easy to follow. Commands are written into
REM statements and cover putting graphics to screen, movement,
testing positions with automatic jump to your subroutines, better
(although not musical) sound, scrolling by pixel, plot and draw,
changing overall or specific colours, showing scores and high
scores, and clearing all or part of display.
Compiled programs run much faster although, with only UDGs
programmable, some flicker is inevitable. After compiling, the
next address available for Scope is shown, making it easy to
calculate how many bytes have been used and all the programs
are relocatable. Unfortunately, they won't run unless Scope is
in memory. ISP considers publication of programs using Scope
or licences for their use.
Even nicer if sprites were included but, nevertheless, very
useful.