Professor Indiana Smith is no relation of the famous Spielberg archaeologist but he does get into the same sort of trouble.
His exploits are featured in a trilogy of games under the title Saimazoom. He starts his adventures in a jungle, probably 'somewhere in Africa', where he is after some rare and exotic specimens. Some archaeologist! He does not know what he is after or what his finds are until he gets them back to base camp and he has no map.
Luckily, he can pick up guns, axes and canoes scattered around the place. There are 100 square screens, or miles, to be travelled within the game and the journey involves river crossings, monster attacks, and even a spot of GBH on local jungle shrines.
You can get to the shrines using keys which you have found. Just insert one into a lock and you will be teleported to another location.
The unlikely scenario, ease of play and wimp monsters make the game suitable only for those who have not touched a computer or laid eyes on an arcade game.
The unlikely scenario, ease of play and wimp monsters make the game suitable only for those who have not touched a computer or laid eyes on an arcade game.
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