Home Computing Weekly


Roland Ahoy

Categories: Review: Software
Author: D.C.
Publisher: Amsoft
Machine: Amstrad CPC464

 
Published in Home Computing Weekly #97

If you write a game with a character in it and sell it to Amsoft, he will immediately become Roland. In this game, our hero is a pirate, sailing the savage seas in search of treasure.

This is a manipulation game which involves quick thinking and responsive fingers. I found the keyboard control keys were set out awkwardly and that the joystick was not as easy to use as they keys. This left me in a quandry, but as both are active at all times you can change at will.

There are four screens; the first is the map around which you must steer to get ammunition. Loading is difficult as a cannon is fired at you as soon as you step off the ship.

When you get the shot you blast your way through the harbour boom to the treasure, avoiding yet more cannon. Finally you stash the treasure on the island, avoiding spiders and boulders.

In all, an interesting if rather static game which could do with a little more speed and interest.

D.C.

Other Reviews Of Roland Ahoy For The Amstrad CPC464


Roland Ahoy (Amsoft)
A review

Roland Ahoy (Amsoft)
A review

Other Amstrad CPC464 Game Reviews By D.C.


  • Alien Break-In Front Cover
    Alien Break-In
  • Erbert Front Cover
    Erbert
  • Rollaball Front Cover
    Rollaball
  • Quack A Jack Front Cover
    Quack A Jack
  • Home Budget Front Cover
    Home Budget
  • War Zone Front Cover
    War Zone
  • Astro Attack Front Cover
    Astro Attack
  • The Moors Challenge Front Cover
    The Moors Challenge
  • Grasp Front Cover
    Grasp
  • Ghouls Front Cover
    Ghouls