A comet has just entered the solar system, and is on a collision course with the Earth. You are aboard a shuttle, just landed on the comet, and are under orders to plant and deonate an Omega bomb, to destroy the comet and save the Earth.
The threat is similar to Mission Asteroid but the game is entirely different and a little more topical in this year of Hailey's Comet.
The shuttle is quite an extensive ship, with its own galley and armoury, plus Klepto, a very tidy robot, with a tendency to throw away everything that he finds has been put down!
As well as a few traps, there is a certain amount of red tape on board. Just getting the weapons you might need out of the ship's stores is not the simple job you might expect!
I decided to dispense with the weapons for the time being, and explore outside with the minimum of equipment, to see what conditions were like, and what sort of items I might need.
There were signs of life out there, and I reckon they needed sweeping up! Perhaps I should have brought Klepto after all! Now, how do I deal with this hollow-feeling ice?
This is a Quilled adventure, with some quite good split-screen graphics, and enjoyable sound effects. In fact, the first time I died, it was quite unexpected, and the sound from the Spectrum's speaker actually made me jump!
The vocabulary is adequate, but hardly comprehensive. I tried to connect the oxygen cylinder to my space-suit, but found, after various attempts, that I simply had to wear it.
This is an adventure with problems ranging from fairly easy to currently pending, with a surprise ending promised. I can't wait to get there!