ACE


Rockman

Publisher: Alligata
Machine: Spectrum 48K/128K/+2

 
Published in Ace #001: October 1987

Rockman, as it says on the inlay card, or Rocman as it says on the screen, is an arcade style adventure in which your mission is to find the Holy Grail. Your reward is the hand in marriage of a Middle eastern princess plus half of her father's kingdom. Sounds attractive? Well, read on.

A window opens on the screen to show you standing at the start of your journey. Using a joystick or keys to go left/right, jump and pick up, you wander through the game area, which is of the two dimensional, viewed side-on variety. Along the way, you will find various keys which have to be picked up to enable you to gain access to other locations. You only have one life in this game, but you are allowed to make three mistakes. A portrait of your good self at the base of the screen changes colour with each mistake - from yellow, through green to red, before you die on your fourth mistake.

Hearts, found throughout the game, should be collected as they allow a mistake to be made without your image changing colour.

Rockman

Also to be collected are twelve goblets, each of which will get a part of the shield you have to complete to finish your task.

Sound is used well, with an interesting title tune and nice walking noises as Rockman ambles on his merry way - leave Rockman alone for a couple of minutes and he turns to face you before doing a little dance until you press a key and resume play. Graphics, too, are suitably cute.

Rockman is an enjoyable and humorous game with enough fun to give you a run for your money.