Now what could be a more pleasureable experience than rolling your balls down a long alleyway? That's the object of Road Wars, Mastertronic's re-release of the Melbourne House arcade conversion. One or two players take their metallic spheroids for the ride of their lives down a seemingly endless road, shooting at or avoiding the likes of landmines, energy walls, rogue satellites and, of course, the opposing player.
We thought Road Wars was rubbish when it was first released, and even at its new "giveaway" price tag the same feelings apply. The graphics look good, especially the digitised planet at the top of the playing area, but play itself reveals nothing more than completely pointless tedium.