Yet another multi-cavern scrolling shoot-out. Mount your sacred eagle and
flap through Hell zapping winged monsters and blasting towers.
At first sight, Revelation strikes you as being very similar to toast. The similarities are, however, only superficial. Your magic lance continually blasts away in whatever direction you're facing, and you can use the joystick to move about.
If you want to make things a bit more difficult, you can select a different control set-up, where the joystick moves you about, but you must press the fire-button to keep flying.
The aim of the game is to destroy all the evil creatures on each level, as well as blasting all the towers. Hitting a tower repeatedly turns it into something that looks like a windmill, but is, so the blurb tells you, a 'pentangle'.
Once you've destroyed the towers and polished the baddies off, you move on to the next level, with different adversaries to get the better of. The blurb claims 31 different monsters and over forty screens to explore.
Whether I'd want to put in the necessary practise to finish the game is
another matter. The graphics are very flickery and the sound effects rather ponderous. Worse, there is no on-screen status information, and to find out what your score is you have to press the space-bar.
Every time you lose one of your five lives you return to the title screen and have to wait for what seems like ages before returning to the fray.
Forty screens and 31 monsters sounds like hot stuff, but Revelation didn't have me burning with excitement.