Well, our little green friend is back again in a new set of 40
screens. Repton Thru Time covers various periods of history
ranging from Prehistoric and Egyptian through Victorian, and
stretches into the present day and up to Future.
All the screens are Repton 3 standard and will load into
any version - but you get the game and screen designer as
usual, so if you haven't got any of the earlier versions you
don't need to worry.
You start up with the Prehistory screen set where Repton is
wearing an animal skin and searching for the ultimate
invention - the wheel. On his way he eats the green berries
and avoids the red ones, the monsters are reptiles - dinosaurs -
and need crushing by the unaltered boulders.
Spirits have become pterodactyls and seek out their saves
before turning into berries. The first screen was nice and
easy, reminding you gently of all the usual Repton tricks -
but don't make any mistakes because you can only get out of
the start area once before it gets blocked!
Repton moves next into the Egyptian period with very brightly
designed characters. The first screen has an original
start with two wicker baskets at either side of Repton falling
and opening to reveal serpents - it certainly grabs your
attention. The spirits are now mummies seeking out their
tombs. The rest of the screens are occupied by pyramids,
scorpions and the scrolls that you need to collect.
The next set of screens cover the Victorian era: The
character designs are less clear with Repton in a frock-coat
and most of the supporting blocks being gaslights. There's a
little social comment since the creeping fungus is represented
by smoking factories. But again there's a nice easy
run at first with a good stiff gradient as the screens progress.
There's another tricky start in the present day screen set:
The usual Repton key is represented by the Excess card - are
two next to where you start. There are no diamonds - cans of
coke - available and no boulders - suitcases - to shift. All
you can do is take the cards, but take a really good look at
the map before you do.
The final set of screens is called Future and they are hard.
Empty spaces and earth are now stars whereas skulls and
fungus are nothing - called black holes. Not only that, but
time capsules look like teleports and are called time warps.
All I can say is that the mind of the designer must be warped
too.
The first screen of this set would be easy if the characters
were anywhere near normal - but as it was it took me ages to
finish. Pushing around the robots was easy enough, but you
can't tell at a glance how they are being supported. Out of
crashed spaceships come the BEMs - Bug-Eyed Monsters - and
spirits are a different type of alien which convert Tie-fighters
into crystals and if you grab a laser gun the Daleks get changed
too.
This Repton group of screens is reputed to be the last
that's going to be produced - I wonder...