Kuma's prodigious production of Amstrad programs continues apace but unfortunately
I think this one shows some signs of not having the sort of thought put into it that it could
have. It's a sort of 3D Berserk where a man charges round a robot-filled maze in search
of objects and with little else to worry about except falling asleep.
The maze is constructed of 3D rooms with the front walls removed so that you can
see into them. Viewed from this angle above the action your man will move diagonally up
and down but horizontally left and right. The doorways appear just as black squares in the
wall and walking into them flicks you to the next screen. Within each room you are likely
to find only three types of thing: yourself, some nasties and the occasional static object.
The task is to proceed through the ten levels of the game collecting a particular group of
objects on each one that will allow you to unlock a door to a new section of maze. On the
tenth level is a crystal which you have to get back out of the maze.
The nasties take various forms but stay in familiar movement patterns and are split into
two groups - shooting and non-shooting. They are fairly easily dealt with until you encounter
them in large numbers in a small space. You have a gun with which you can shoot most hostile
presences but avoidance is usually possible as well. If you sustain enough bullet hits or walk
into a nasty then you lose a life. These can be replaced by picking up the skulls in the maze
which give an extra life, even though they look very menacing.
Movement is unusual since it operates on an Asteroid basis of rotating left/right and moving
forward or back, which may take some getting used to. One nice feature of the game is that
occasionally picking up an object will mean that the maze is reconfigured, possibly even
trapping you in a small section.
The graphics and sound effects are the game's major problems with both being on the crude
side leaving very little to get excited about. The size of the game is more impressive but
with the gameplay being simple moving and shooting even this doesn't count for much. Even at
£6.95, this is overpriced and I found it greatly disappointing.
Good News
P. Large playing area.
Bad News
N. Crude graphics.
N. Unimpressive sound effects.
N. Unusual control.
N. Little to do but walk around shooting things and picking up objects.
For about ten minutes I almost enjoyed this game, as I plodded around blasting the odd
nasty and mapping my progress. Then the crudity of the graphics and the tedium of the
scenario began to weigh more and more heavily on me. Boredom set in and stayed put. Kuma
have done much better than this in the past. Let's hope they will in the future.