Computer Gamer


Rasterscan

Publisher: Mastertronic
Machine: Amstrad CPC464/664/6128

 
Published in Computer Gamer #27

Rasterscan

This game makes me think somebody took one look at the Amiga's bouncing ball program and thought: "That would make a good game!"

The game is actually an arcade adventure based on the shifting room-to-room principle. There are the usual variety of tasks to perform too. All this is made that much harder by the inclusion of inertia which makes controlling the ball that much more difficult.

The idea is that you are repairing the starship Rasterscan. The aforementioned bouncing ball is, in fact, a maintenance robot. Your job in fixing the craft is made more difficult because you have to do so before it burns up in the heart of a star.

Rasterscan

To accomplish this, you have to fix the fuel pipes to fix the generators to fix the engines to fix the ship in general. You then have to work out how to fly it.

As you travel through the hull, there are various items of equipment to use and repair. There is even a tape deck to repair. Once this is done, your current position can then be saved.

The graphics are up to scratch, as are the sound effects and music. The multi-coloured mode is used so, whilst objects are a little chunky for my taste, they are at least colourful. A reasonable game that's good value for money.