Zzap


Quest For The Holy Grail

Categories: Review: Software
Publisher: Mastertronic
Machine: Commodore 64/128

 
Published in Zzap #9

Quest For The Holy Grail

Mmmmmm, this is an old game. Older Wizards might already have it in their collection - it was released some time ago by a software house long forgotten (at least by me) and has recently been resurrected as a budget adventure by Mastertronic.

Perhaps it's a sign of the changing times we live in - either that or it's because the game was no good in the first place - but the Bearded One just didn't click with this one. As the title implies, it's a Pythonesque romp through locations strange and devious in the search of the Holy Grail. You take the part of Sir Tappin, a name which may have aroused a few laughs when it came out but surely isn't going to get many now, and you'll come across the Knights who say Nic (or Lic, or Hic) and an exploding rabbit.

The program has some reasonable graphics, though they tend to be a bit repetitive and are not up to the standard one expects these days, even with budget games. They do, however, give you something to look at, which is just as well because the game doesn't exactly grab you by the sleeves and demand 100% concentration.

A number of the locations simply despatch you to sudden death when you first enter them. In fact, sudden death is a strong point in this program - if it can possibly find a way of killing you off in a location, thereby forcing you to load a saved game or start again, it will. So if you're not killed in the street, you'll be killed indoors - in my case by a large gob of green snot flicked at me by a guard. If you're the type of person who falls over backwards laughing at that type of thing, then go out and buy this game. If, like me, you find the smile frozen on your face, then save your cash for something better.