The bells! The bells! I must ring the bells. My Esmeralda, that pretty gypsy
girl, is going to be hung by the evil Count D'Arcy for refusing his love. I must get across the battlements to rescue her.
Yes, it's Hunchback time, folks, and Quasimodo's got the hump again. Not surprising really. It can't be much fun being an 'ugly mute hunchback' hopelessly in love with a girl who's been abducted by a filthy aristocrat.
Just as well for him that he's an agile fellow, because negotiating the Count's
guards is not easy - they have a wicked way with their spears. Quasi starts at the left-hand side of the screen and has to hop, skip and jump to the right where he can ring Esmerelda's bell for his points.
If he rings five times in succession he's awarded a 'super bonus'. Between
Quasi and the lady of his dreams there are fifteen levels.
The battlements have three holes in which lurk the Count's helmeted guards. When Quasi enters on level one the guards seem to be away on their tea-break so it's a reasonably simple matter to get across using the jump and left/right keys.
By level two they've returned, refreshed, and Quasi has to leap over the spears. Things get more hectic on the third level with arrows whizzing towards him. On four the walls are invisible, on five the spears start to move up and down, on six fireballs zoom across at head height and by level 11 there are spears coming from both directions as well as all the other dangers.
On the whole, the graphics are rather blurry, but the colours are bright and the sound is loud, if not subtle.