Computer Gamer


Qor
By Maltdale
Amstrad 6128

 
Published in Computer Gamer #17

Qor

Qor

Qor is the first new adventure from the above company written on the Graphic Adventure Creator, it is a fine example of how a programmer can take a really good idea and spoil it because of a lack of pre-game-testing.

Qor is the name of a planet where, years ago, rich space pirates, and the elite of the other worlds decided to live, eventually the pirates came to the conclusion that they should have the planet for themselves, this resulted in all of the so-called 'ruling classes' being turfed out of Qor, which caused no end of problems for said individuals.

Well, it just so happens that one of these exiles, with the dubious name of 'Zaucu', decides to return to Qor with the intention of wreaking revenge on the inhabitants, you adopt the role of Jo Steam, who just happens to be a Special Agent for S.U.C. (Supreme Universes Command), by gaining Caucus confidence your plan is to turn Zaucu's spaceship heading for Qor, a brief exploration around the ship is necessary but remember to conceal an item that you are carrying or you will be shot at dawn.

Qor

The graphics are excellent and instantly drawn, well defined while aboard the ship and then of a more softer appearance on the actual planet.

Text descriptions however leave a lot to be desired. I could not get used to the strange use of the English language. I feel Steve Baker, the writer, must be a fan of Jimmy Young, what with its references to 'Mo' for moment and 'Tho', get my meaning? An attempt at humour falls short; one little gem that made me gasp was, on entering the Galley location. I was rewarded with "Why do they call this a Galley? I can't see any Gals!" I ask you!

Getting back to my first statement... if the writer had taken just a bit more time with the testing, this could have been an excellent first attempt. However, even the excellent graphics will not help this game become a hit now.

A shame really, because I think it would have been very good.

Qor