Lunar Lander games have never excited me over-much, but this at
least offers variety with options for colour or monochrome TVs,
five skill levels and a progression through three screens.
On the first, you land your descending triangle of a ship on
one of five flat pads, the number of landings varying with the
skill level.
Success brings the launch of a rocket and a trickier surface,
then you hopefully go on to a third screen where you ship will
also be fired at from the ground as it descends.
Retaliation is at hand though, as the fire button will
shoot in the direction of travel to remove either a nasty piece of
landscape or an even nastier inhabitant.
This joystick control is smooth, and a welcome change from the usual
frantic keyboard punching, though it is possible to bump against
parts of the planet without being wiped out. This is a drawback, as
is the lack of a high-score record.
The high-res graphics are acceptable, though won't take anyone's
breath away - in fact, that can also be said for the game itself.