Pirate Island is a straightforward adventure on fairly typical lines.
However, the instructions lead one to expect that there will at
least be a brief glimpse of a map, with a vocabulary of available
words, but neither appeared.
This was unfortunate, as some of the key words are not quite in the
familiar form. GET was rejected; TAKE being required. SUM was required
to obtain an inventory! Dedicated adventurers like to have the familiar
words at their disposal.
However, it was possible to explore about 35 'rooms', amounting to
about a fifth of the whole, according to the score, before all ways
appeared blocked by death-traps.
The text was sufficiently expressive to create the necessary
atmosphere, but the trick of drawing a 'curtain' down over the
screen before showing the next location was irritating, and the
curtain sometimes failed to appear in time to avoid loss of an input.
A steady scrolling action would be better, allowing reference back
to an earlier move.
The text was sufficiently expressive to create the necessary atmosphere, but the trick of drawing a 'curtain' down over the screen before showing the next location is irritating.
Logout
Are you sure you want to logout?
Create Auction
If you auction an item, it will no longer show in the regular shop section of the site.