Back in the year dot, Acornsoft brought out a game called
Monsters. It was a ladders and levels game in which the aim
was to make the screen hero dig holes in the levels so that
the chasing monsters could fall in and be buried. This is the
game that Atlantis has revived under the name of Panik.
At the start, the monsters are pink and fairly harmless.
They have a limited brain and need only to be buried once. It
is hard to be so cruel to these cheerful, smiling creatures,
yet if they manage to climb out from your hole, a mutant red
monster is created.
These are mean and fast beasts and killing them requires
two holes, one directly under the other. Red monsters can
metamorphose into the ultimate green variety. These devils
need three vertical holes to kill them and they make the
game live up to its name.
It need hardly be said that any kind of monster must be
avoided. All contact is fatal.
You will also lose one of your three lives if you run out of
oxygen (time) before ridding a screen of all of its nasties. On
the first three screens all the monsters are pink, but on the
fourth screen the red variety appears. Each screen is similar,
but the number and type of monster keep the difficulty
increasing.
The style of this game is decidedly dated. The screen
display is simple and does not do justice to the capabilities
of the micro. The sound effects are simple (but permanent)
and lack the plaintive quality of the original Monsters.
The winning point for this game is the easeofuse of the
keyboard. Just four keys are needed: Z and X always move
the hero left and right, * and ? make him go up or down
ladders. If these keys are used at a point where there is no
ladder, he will fill or dig holes instead.
If you've got Monsters then I couldn't really recommend
Panik - the games are just too similar. If not, and you like
simple, fun ladders and levels games - then Panik is a snip