Painter is a sheer delight to play - a
compulsive, fast-action game and far
more refined than the usual "bang 'em,
shoot 'em" arcade type.
It is hard to convey the excitement of
the game in words. You simply move
your man round a grid composed of
rectangles, leaving a trail behind you.
When your trail surrounds a rectangle
it is "painted in", and you score a varying
number of points.
However, while you're doing this
you are pursued by a creature intent on
destroying you. Your aim, of course, is
to avoid that fate while achieving as
high a score as you can.
On the lower levels, the beastie is
relatively unintelligent and scoring is
rather easy. However, once you've
filled in all the scoring rectangles, you
move onto a new, more complex grid,
and the creature's IQ increases.
Worse still, as you ascend the skill
levels, more creatures appear in
pursuit. I am sure whoever thought of
this game had the DTs at the time. To
counter this, you can "break" the grid
line to prevent them following you.
While the respite gained is only
temporary, there's an immense
satisfaction from using two such breaks
to bottle one of the enemy up - it goes
wild with frustration!
The game is beautifully designed
from every angle. It is visually appeal
ing, simple to learn and exceptional fun
to play. One for all the family. A&F
are onto yet another winner.