You must find the Magic Runesword and seek and
destroy Thorg, leader of the Death Moon Tribe of
Orcs.
The title screen disappeared after two seconds
display, leaving a blank screen while the main
program loaded. Not a good start.
The essence of text adventure programming is
providing problems players must solve before
continuing. Within two hours, having mapped 92 of
the 120 locations without more than a handful
of problems, all old favourites, I quite - scoring
36 per cent. Perhaps all problems are in the last
28 locations or the score mechanics are faulty.
There are lots of bugs: wrong exits displayed,
responses intended for another pass through the
same location appear on the original pass and,
occasionally, your legitimate exit is refused,
leaving no option but to quit. Spelling howlers
abound. Interesting items in descriptions are
cosmetic, since the acceptable Examine fails to
work. Hearing sudden screams or someone talking,
Orcs running past or "you cough", also seem to be
without meaning or effect.
This game is poorly written, totally boring,
untested and commercially unacceptable. New boys
Gamma must try harder.