Never having loaded a program from
Bug-Byte before, the multiple parts
initially made me think I'd failed to load
it. Then I realised that what at first
glance seemed to be loading errors was
a number of short parts, each loading
the next.
When the program started my first
impression was "Ho hum, another
space invaders", but then the differences
became apparent.
There is a choice of one or two
players, and then the game begins. The
invaders drift slowly down the screen
dropping bombs while you try to dodge
them and shoot back.
The controls are left, right, up and
fire, so it is easy to concentrate on the
screen without having to search for the
correct button.
When the invaders get closer they
turn and follow your ship, attempting to
collide with it with the inevitable
destruction.
As your score rises other spatial
manifestations appear, and it becomes
even more difficult because it speeds up.
The unusual technique suggested on
the cassette label for driving the
invaders into the screen edge seems to
work.
Which is just as well, as this gives you
a chance to make up for the one major
criticism I would make, that is the
"re-loading" time between shots was too
long for my liking.
Many times the invaders are directly
in line of fire, but it refuses to fire in time.
However if the phone rings at a bad
moment it is possible to freeze the action
until you return.
The graphics are good and the action
smooth. One touch of humour I liked
was if you wait too long to start the next
game it plays itself with a comment of
"Boring Earthling".
It pays to start it quickly after that, as
its score is recorded as the high score.
It may be my imagination, but I think
the firing button works faster on the
demonstration game than it does
normally. My testing panel of arcade
kids voted it "OK, but slow".