Computer Gamer


Nuclear Countdown

Publisher: Atlantis
Machine: Spectrum 48K/128K

 
Published in Computer Gamer #24

Nuclear Countdown

Four highly unstable nuclear cells are threatening the world with total destruction unless you and your team of droids can neutralise them in time. The cells are housed in a 25-room complex containing screens that seem to have escaped from Spindizzy. Ramps, incomplete floors and direction arrows form the passive threat to your helpless droids that must also avoid the energy-sapping enemy droids and draining corridors that can kill a droid before it gets halfway across.

If you find a cell it's easily destroyed, but why they send you in without any weapons is beyond me as the whole complex could be cleared in five minutes with a decent laser.

The game itself is a decent attempt at a 3D arcade adventure (yawn!) and should do well at only £1.99 but isn't it time for something a little different?