This package is designed to teach the user some basic principles involved in reading music. The idea behind the programs is to teach in an informal manner which will relieve the tedium of a textbook. It is of use to education establishments and the home user who wishes to learn music.
There are three programs.
The first introduces and explains the arrangement of notes on the stave for the treble clef.
The second program works as a teaching aid/test of the student’s ability. A note is sounded and displayed on the stave, the student then has to put a name to it. I f a wrong reply is given then the answer and a reminder of the notes are displayed.
The last program is an arcade space invaders type game. A note runs along a line of the staff. You must shoot it by typing in its name before it reaches the other side of the screen. Points are awarded depending on your reaction time to name the note. If you get the wrong answer then a life is lost. This program in particular is good for increasing the speed at which you read music.
The whole package is well presented and thoughtfully laid out. Different difficulty levels are available so that a wide variety of academic abilities may be suited. A four page sheet of instructions is given to explain how the programs should be used.