This is a super game, if you go for the searching and collecting
genre set on the Moon. There's a super complicated background, but
what it boils down to is that you are to collect the keys which will
admit you to the chamber holding a 2001 style monolith.
Your journey starts on the superbly drawn surface of the
Moon, but you must make sure you don't drop down a crater
before befriending a moon-mole! Once you do, you can drop in on
a huge range of smooth-scrolling antagonists, who make jumping
from platform to platform difficult. Better still, it's breezy
down there, and on occasions, the wind takes you well off course.
Left and right movement are easy, but jumping is accomplished
using a series of back flips, which are beautifully animated.
And the mole? When you reach a wall, you can call up the mole
and get him to eat through it as a means to escape. You'll only
get back to the surface by very clever manoeuvering, or a jet of
rising air. Watch out for the marauding red space-person though,
he'll nick your goodies!
I nearly forgot, there's great music at the beginning, which
just shows what can be done on the Spectrum, and, would you
believe, some tolerable speech, though you only get that once. I
found this a real challenge, and the quality of programming shows
that somebody at Odin really took a pride in their work. Pricey,
but could be a smash.